2017 was a busy and eventful year for gaming, containing lots of good and lots of bad. This year we also saw the debut of a new breakthrough title that smashed records for most simultaneous players, topping the Steam charts. We also received impressive sequels and incredibly lackluster ones, perfect remasters, letdowns, almost a little bit of everything, and in this article we will cover it all!
Every page is dedicated to a single award. There are no new awards this year, so as usual we will begin with our two Mod of the Year awards starting on the next page. You may notice some missing awards, such as Best RPG (which shouldn’t be a surprise by now) and Best Story/Writing. The reason for this being, we could not agree on a game being worth those awards, especially the former. That’s right, Divinity: Original Sin 2 does not have nearly enough role-playing nor did anything else this year including Torment: Tides of Numenera, as both games demonstrate in their design (quest design and writing mostly) that they are AFRAID of role-playing. We have high standards here at GND-Tech unlike the rest of the gaming industry, after all.