Battlefield V and Metro Exodus will be the first two titles to support NVIDIA DLSS technology. Added support was outlined in the last 418.91 WHQL driver update for DLSS as well as full RTX support featured by both games. DLSS or Deep Learning SuperSampling is NVIDIA’s newly developed technology which aims to provide improved image quality. DLSS is supported by the latest RTX cards and requires the newly included Tensor cores to run.
“…uses deep learning to improve game performance while maintaining visual quality.”
DLSS support in Battlefield V was announced via NVIDIA’s latest driver update details, as well as in the Battlefield V Chapter 2: Lightning Strikes update. Both driver and game updates referenced the included DLSS support. Once drivers and game are fully patched, DLSS options will be available. DXR (RTX) must also be enabled in-game for DLSS to run.
NVIDIA GeForce 418.91 WHQL Driver Details
Added or updated the following SLI profiles:
- Assetto Corsa Competizione – AFR enabled for Turing GPUs
- Battlefleet Gothic: Armada 2 – AFR enabled for Turing GPUs
- Life is strange Season 2 – AFR enabled for Turing GPUs
- NBA 2K19 – AFR enabled for Turing GPUs
- Space Hulk Tactics – AFR enabled for Turing GPU
Fixed Issues in this Release
- [Battlefield 1]: Lines appear in the terrain with NVIDIA Control Panel anisotropic filtering override enabled.
- [GeForce RTX 20 series]: Event ID 14 error appears in event viewer logs when Digital Vibrance setting is changed. 
Many other bug fixes were also included. Detailed release notes regarding NVIDIA GeForce 418.91 WHQL drivers can be found here.
The new drivers can be downloaded here (Windows 10): http://us.download.nvidia.com/Windows/418.91/418.91-desktop-win10-64bit-international-whql.exe