Game Title: Shadow Warrior
Release Date: 2013
Platforms: PC / Linux / Mac / PlayStation 4 / XBOX One
Developer: Flying Wild Hog
Publisher: Devolver Digital
We had to include the most awesome variant of a common rocket propelled grenade (RPG) launcher on this list. We considered several, such as the Quad Rocket Launcher from Turok: Dinosaur Hunter, the Scorpion Missile Launcher from Turok 2: Seeds of Evil, the rocket launcher from the Unreal series, but we ended up choosing the Yari Type-24 Rocket Launcher from Shadow Warrior (2013).
This rocket launcher can do it all. It resembles the Unreal series rocket launcher at first glance; the red color and triple barrels. But it is the only one to have everything we were looking for, namely:
- Multiple barrels, thus multiple rockets.
- Can fire one barrel at a time, two at once, or all three at once.
- Has both fire and forget and laser guided modes.
The Unreal series rocket launcher has everything but the last point. The Turok rocket launchers only let you fire all at once, and do not have a laser guided mode. Furthermore, Shadow Warrior’s benefits from some of the greatest particle effects of any game, especially fiery effects, as the video above demonstrates.
Credit to IndieTimme for the upload. Gravity Disruptor appears at 7:50 though all the guns in this game are awesome.
Game Title: Turok: Evolution
Release Date: 2002
Platforms: PC / PlayStation 2 / XBOX / Gamecube / Gameboy Advance
Developer: Acclaim Studios Austin
Publisher: Acclaim Entertainment
As the name implies, the Gravity Disruptor from Turok: Evolution defies the laws of gravity. The primary function of the gun fires an antimatter beam at a target, hurling them back. This can either stun an opponent or blow them to bits, depending on your distance from the target.
The secondary function creates a ring of energy around the player, when holding fire. When releasing the trigger, the ring is fired outwards, hurling everything back away from the player.
The third and final function works as a sort of tractor beam, letting you grab an enemy from a distance and gaining full control over them, letting you fling them around and smash them against things. Incredibly fun to use. It would be even better if the game had far more physics objects in the environment, but Turok was always console focused so it wasn’t possible unlike even older PC games.
Game Title: Fallout: New Vegas
Release Date: 2010
Platforms: PC / PlayStation 3 / XBOX 360
Developer: Obsidian Entertainment
Publisher: Bethesda Softworks
Archimedes II is a solar powered weapon system in Fallout: New Vegas. When paired with the laser designator, Eucilid’s C-Finder, it can be focused onto a small radius upon which a devastating blast of reflected solar energy rains down from the sky.
The downside? By default it can only be used once for every 24 in-game hours. It is easy to use the console to spawn more ammunition however, which I do in the video posted above to thoroughly demonstrate its abilities.
Game Title: Shadow Warrior 2
Release Date: 2016
Platforms: PC / PlayStation 4 / XBOX One
Developer: Flying Wild Hog
Publisher: Devolver Digital
The Raven from Shadow Warrior 2 is the highest ranked minigun on our list. Why? Because it has excellent visual and sound effects, actually sounding somewhat like a real minigun with that insanely high rate of fire plus tremendous impact effects plus the barrels actually heat up, it tears enemies apart with gory recklessness, and it benefits from Shadow Warrior 2’s endlessly diverse weapon upgrade systems. You can upgrade it to deal elemental damage, shoot toxic bullets, shoot two bullets at once, increase the rate of fire further, and much more. Also, as shown in the video above, you can even install an upgrade that lets you deploy it as a turret!
Game Title: Serious Sam series
Release Date: 2001, 2002, 2005, 2009, 2010, 2011, 2017
Platforms: PC / Linux / Mac / PlayStation 3 / XBOX 360 / XBOX
Publisher: Devolver Digital / Gathering of Developers / 2K Games
The SBC Cannon is a portable cannon from the Serious Sam franchise. It is comically huge, and the projectiles (cannonballs of course) even more so. Shots can be charged to increase range, velocity, and thus damage, as well as adding a fiery effect when charged enough.
The SBC Cannon literally tears through any and all normal enemies, leaving only blood and gore in its path.
Game Title: Unreal Tournament series
Release Date: 1999, 2003, 2004, 2007
Platforms: PC / Linux / Mac / PlayStation 3 / PlayStation 2 / XBOX 360 / Dreamcast
Developer: Epic Games
Publisher: GT Interactive / Atari / Midway Games
The Flak Cannon is one of the most beloved weapons in the Unreal Tournament series. It is essentially a shotgun with ricocheting projectiles, causing devastating mayhem on everything in the vicinity. In several of the Unreal Tournament games, it is possible and easy to kill yourself with this weapon due to the ricochets.
Its alternate fire mode is that of a short range grenade launcher.
Game Title: F.E.A.R.
Release Date: 2005
Platforms: PC / PlayStation 3 / XBOX
Developer: Monolith Productions
Publisher: Sierra Entertainment
The MP-50 Repeating Cannon is a 20mm magazine fed grenade launcher featured in F.E.A.R. This is the fourth and highest ranked gun from the game on this list.
It is a straightforward destructive weapon, firing 20mm grenades in a rapid automatic firing mode. What makes it special are the physics, particles, gore, and sound of F.E.A.R. See the video above for reference.
Game Title: Portal series
Release Date: 2007, 2011
Platforms: PC / Linux / Mac / PlayStation 3 / XBOX 360 / Android
Developer: Valve Corporation
Publisher: Valve Corporation
The Portal Gun is an ingenious device! It fires a colored projectile from the barrel. If it strikes a valid flat surface, a portal of corresponding color is formed. If a portal of another color has already been placed, the two portals are linked, allowing the player to move through them!
Its direct combat use in Portal is fairly muted as it’s primarily an excellent puzzle game, not an FPS. Nothing will happen if a portal is shot at an enemy or another object. But the few things we get to see it do against turrets and other obstacles, and just the concept itself, earn it a place on our list. Such a weapon in a title like Doom, Unreal, Quake or Wolfenstein would grant the player a huge advantage in mobility and make for excellent trick shots and the strategic domination of enemies and arenas. For a different device that is no less full of potential, see the Translocator from the Unreal Tournament series. Both it and the Portal gun favor fast thinking and mobility over pure damage.
Game Title: Far Cry 4
Release Date: 2014
Platforms: PC / PlayStation 4 / PlayStation 3 / XBOX One / XBOX 360
Developer: Ubisoft Montreal
It was necessary to include a Flamethrower in our list, but we had to choose the best one. One with dynamic fire spreading effects and excellent particles. Gaming’s most devastating flamethrower (for now) is found in Far Cry 4. It combines great particle effects with ghastly devastation. It can also light up foliage on fire and the player can see the circle of fire grow and burn the ground and surrounding forest. It only covers some 200 square meters or so, but that’s more than most.
Game Title: Crysis
Release Date: 2007
Publisher: Electronic Arts
Crysis is a sandbox first-person shooter all about mayhem and creative destruction at the hands of the player, using cutting edge technology to improve and expand upon this. As such, awesome weaponry is expected from such a game. One of its most awesome guns is the Molecular Arrestor, aka the MOAR. It is the opposite of the previous weapon on our list.
This is just one half of the gun; one functionality, one firing mode, though to change to the other you have to swap out an attachment that determines the weapon’s firing mode.
This gun extracts water vapor from the air and freezes it, using advanced alien technology. The most common version of the weapon, the Molecular Accelerator (MOAC), fires ice charge in a rapid fully automatic firing mode. Then there is the MOAR, the entry on our list, which instead fires a continuous beam of ice that freezes anything in its path, leaving it ready to be shattered. This has devastating effect not only on people but the environment as well, as the video above shows.
Due to the more demanding nature of the MOAR, specifically how much more ice it fires, it reaches its “cooldown” point more quickly than the MOAC. For some reason it is not available to the player in single player, but it is easy to spawn with console commands.