My Crysis Wars Serv...
 
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My Crysis Wars Server  

Jester
(@jester)
Member Moderator

Here is most of the information on my new modded server which has gone through major updates!

GENERAL INFORMATION:

  • Server Name: ! [GND]: Modded PS/IA/TIA Custom Maps !
  • Max Players: 32
  • DirectX Version: 9.0c
  • Cheat Protection: PunkBuster is disabled, internal cheat protection is also disabled
  • Game Modes: All
  • Maps: All default maps except for Steel Mill, Coast, and Quarry which have been replaced by Steel Mill Maddness custom map, Coastal_Carnage_v1, Quarry Queeg, and Death_Vally_2. Other custom maps include Niagra_Falls, Crossfire_Caverns, Subway_Brawl_v1.1, Puerto_Infierno_v2, Ghost_Stories, Arena, Harbor_Hell_v2.1, and many more (really, a lot more).
  • Friendly Fire: Enabled (ratio is 1 for both friendly fire and friendly vehicle collisions)
  • Auto team balance: Enabled (threshold is 2)
  • Teamlock: Set to 1
  • BattleDust: Enabled
  • Run on a fast internet speed (20 mbps download 5 mbps upload), Intel Core 2 DUO E8400 @ 3.8 ghz (1900 mhz FSB), and 4 GB RAM (2 x 2 GB OCZ Reaper DDR2 1066 @ 1140 mhz, 5-5-5-18)

RULES:

  • No cheating/hacking.
  • Don't whine about nothing.
  • Don't accuse people of cheating/hacking just because they're good. I already permabanned one idiot named Soldier117, supposedly I was using modified client weapon damages.

GENERAL MODS:

  • Server Side Mod: SSM AEGIS 1.1
  • Advanced Cheat Protection: Detects speed hack, teleport hack, pistol freeze hack/modified weapons, mass kill hack, ladder glitch, and more
  • Happy Hour: Every hour all items are free for sixty seconds! <--- PS
  • Auto kicks high pings (200+)
  • Auto renames Nomads to funny names
  • Teamkilling: Teamkill punish (penalty box) set to three kills, no auto kick for teamkilling.
  • Server Console: Announces in chatbox admin messages, punishes, "unpunishes", team switches (when done by admins), player renames (can only be done by admins), kicks/auto kicks, and when someone joins/leaves the server.
  • Chat Messages: !lock - locks vehicle; !unlock - unlocks vehicle; !vehicle - buy info; !car - buy info; !buy - buy info
  • Spam Messages: Currently I only have one listing the info above
  • Vehicles: Working on auto spawning of vehicles on certain maps
  • Bandwidth: Server & client bandwidth reduced from 50000 to 5000
  • Sys_budget values increased
  • Player fall and play enabled
  • Speed energy consumption reduced from 50 to 35
  • Cloak energy drain adjuster increased from 1 to 2 (cloak uses 2x more energy now)
  • Strength scale increased from 1 to 6
  • Field of view reduced from 60 to 50
  • Added HDR blending
  • Increased HDR level slightly
  • SSAO darkening increased slightly (not overkill like on other servers)
  • Claymore/C4/AVMine/FGL limit increased to 999
  • Ammo Capacities Increased: SCAR - increased from 120 to 160; FY71 - increased from 120 to 150; MPX8 - increased from 160 to 200; AY69 - increased from 160 to 200; DSG1 - increased from 40 to 50; Grenade Launcher Attachment - increased from 3 to 5; Gauss Rifle - increased from 20 to 25; Claymore - increased from 2 to 4; AVMine - increased from 2 to 4; C4 - increased from 1 to 4; Flashbang/Smoke Grenade - increased from 2 to 3; EMP Grenade - increased from 1 to 3

POWER STRUGGLE:

  • Time Limit: 120 minutes for Refinery/Plantation/Training/Frost; 150 minutes for the rest
  • Score Limit/Kill Limit: Disabled
  • Nuke Limit (nuking before a certain time): None. Nuke whenever you can!
  • Nuke Spamming: Allowed, nuke wherever you want!
  • Base Raping/Bunker Raping/Spawn Camping: Go on ahead!

POWER STRUGGLE MODS:

  • Prototype Factory: Energy scale income reduced from 1 to 0.45, energy scale price increased from 0 to 2
  • Auto Turrets: Auto target TAC shells and they are now destructible! No they do not auto repair, do it yourself.
  • Helicopter/VTOL Teamlimit is 2
  • Automatic Vehicle Spawning: Still expanding my knowledge of SSM, I'll get there!
  • Power Struggle Rank (Starting Prestige): PVT - 150pp; CPL - 250pp; SGT - 350pp; LT - 450pp; CPT - 550pp; MAJ - 650pp; COL - 750pp; GEN - 1000pp
  • Power Struggle Rank (Starting Weapons & Equipment): PVT - SOCOM; CPL - Dual SOCOM; SGT - AY69; LT - Dual AY69; CPT - Dual AY69, Shotgun, Binoculars, NightVision; MAJ - Dual AY69, MPX8, Binoculars, NightVision; COL - Dual AY69, FY71, Binoculars, NightVision; GEN - Dual AY69, SCAR, Binoculars, NightVision

Power Struggle Buying:

  • Reflex - 10pp (default is 25pp)
  • AssaultScope - 25pp (default is 50pp)
  • SniperScope - 50pp (default is 100pp)
  • Shotgun - 50pp (default is 75pp)
  • AY69 - 75pp (default is 50pp)
  • SMG - 100pp (default is 75pp)
  • SCAR - 200pp (default is 175pp)
  • Grenade Launcher Attachment - 150pp (default is 200pp)
  • MOAC - 300pp (default is 200pp)
  • MOARAttach - 100pp (default is 300pp)
  • TACGun - 600pp (default is 500pp)
  • Grenade Shells - 40pp (default is 50pp)
  • Helicopter Missiles - 200pp for 10 missiles
  • Heavy Vehicle - 50pp, spawn vehicle, teamlimit is 4 (default is 0pp)
  • NEW! Minigun Vehicle - 100pp, spawn vehicle, teamlimit is 4 - open console in vehicle/war factory and type buy jeepbiggun
  • NEW! MOAC Vehicle - 150pp, spawn vehicle, teamlimit is 4 - open console in prototype factory and type buy jeepmoac
  • NEW! MOAR Vehicle - 200pp, spawn vehicle, teamlimit is 4 - open console in prototype factory and type buy jeepmoar
  • Heavy Gauss Vehicle - 100pp, spawns hovercraft with AA gun (same gun as on ASV)
  • ASV - 250pp, spawn vehicle, teamlimit is 4
  • NEW! Minigun ASV - 250pp, spawn vehicle, teamlimit is 4 - open console in vehicle/war factory and type buy asvbiggun
  • ICV - 300pp, spawn vehicle, teamlimit is 4 (default is 300pp)
  • NEW! Gauss ICV - 400pp, spawn vehicle, teamlimit is 4 - open console in war factory and type buy icvgauss
  • APC - 350pp, spawn vehicle, teamlimit is 4
  • Battle Tank - 500pp
  • NEW! Battletank w/ Minigun - 550pp - open console in war factory and type buy tankbiggun
  • Gauss Tank - 600pp, spawns FullGauss Tank (default is 500pp)
  • NEW! MOAC Tank - 650pp - open console in war factory and type buy tankmoac
  • NEW! MOAR Tank - 750pp - open console in war factory and type buy tankmoar
  • Light TAC Tank - 750pp - open console and type buy nktactank for levels that don't have it
  • Heavy TAC Tank - 1000pp - open console and type buy ustactank for levels that don't have it
  • NEW! Heavy Singularity Tank - 1250pp - open console and type buy tanksing
  • Helicopter - 500pp, teamlimit is 2 (default is 350pp)
  • VTOL - 750pp, spawn vehicle, teamlimit is 2
  • NEW! Unarmed Spawn VTOL - 350pp, spawn vehicle, teamlimit is 2 - open console in aviation factory and type buy vtolspawn
  • NEW! Gun VTOL - 600pp, spawn vehicle, teamlimit is 2, features two miniguns (driver controlled) - open console in aviation factory and type buy vtolgun
  • NEW! BigGun VTOL - 1000pp, spawn vehicle, teamlimit is 2, ICV cannon - open console in aviation factory and type buy vtolbiggun
  • NEW! Bomber VTOL - 1000pp, spawn vehicle, teamlimit is 2, features driver controlled minigun turret (instead of default turret), and tank shells instead of missiles - open console in aviation factory and type buy vtolbomber
  • NEW! Gauss VTOL - 1250pp, spawn vehicle, teamlimit is 2, features two gauss tank cannons - open console in aviation factory and type buy vtolgauss
  • NEW! FastGauss VTOL - 1800pp, spawn vehicle, teamlimit is 2, fast gauss cannons - open console in aviation factory and type buy vtolfastgauss
  • NEW! Alien VTOL - 1250pp, spawn vehicle, teamlimit is 2, features two Molecular Accelerators - open console in aviation factory and type buy vtolalien
  • NEW! Warrior VTOL - 1600pp, spawn vehicle, teamlimit is 2, features singularity cannon - open console in aviation factory and type buy vtolwarrior
  • NEW! Ascension VTOL - 1600pp, spawn vehicle, teamlimit is 2, VTOL from Crysis campaign - open console in aviation factory and type buy vtolascension
  • All Ammo for regular guns (except the DSG1) is double the price but also gives you double the original amount!

INSTANT ACTION/TEAM INSTANT ACTION:

  • Time Limit: 60 minutes for Puerto_Infierno_v2/Harbor_Hell_v2.1/Purgatory_Final/Grand_Canyon/Sphere_Wars/Villager_2.1, 45 minutes for Battleground/Savanna/Left_for_Dead_v1/Crossfire_Caverns/Niagra_Falls, 30 minutes for the rest
  • Score Limit (TIA): 500 for maps that have a 60 minute timer, 450 for maps that have a 45 minute timer, 300 for maps that have a 30 minute timer
  • Frag Limit (IA): 100 for maps that have a 60 minute timer, 75 for maps that have a 45 minute timer, 50 for maps that have a 30 minute timer

INSTANT ACTION/TEAM INSTANT ACTION MODS:

  • Spawn Weapons: AY69, SOCOM, Claymore, AVMine, C4, FragGrenade, SmokeGrenade, FlashbangGrenade, EMPGrenade, LockpickKit, RepairKit, LAMRifle, LAMRifleFlashLight, LAM, LAMFlashLight, SOCOMSilencer, MOACAttach, MOARAttach, Binoculars, NightVision
  • Automatic Vehicle Spawning: Still expanding my knowledge of SSM, I'll get there!

Your One and Only ADMIN: Jester

SCREENSHOTS:

This one is showing off the visuals, my high end graphics mod v1.1 is in effect.
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Shooting at enemy base.
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Taking out auto turrets, note in all three screenshots that my ICV is a spawn vehicle. In this one and the last one it's shooting gauss rounds, and in this screenshot there is a flaming turret towards the right entrance of their base.
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Questions, comments, concerns, insults...

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Topic starter Posted : 27/06/2009 6:08 pm
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