Setting Limits on the World's Border  

Leveling Up

We think there might be some issues with activity out at extreme coordinates that contributed to the problems we were having with the Dynmap plugin and causing huge amounts of lag. In an effort to stop this from happening when we get Dynmap up and running again we are going to be imposing a border on worlds around 100,000 to 110,000 blocks away from spawn, and then trimming each world to those limits. Effectively deleting anything beyond those coordinates.

This will not affect many people, but to be on the safe side you might want to check your locations for all of your builds and make sure none of your coordinates are bigger than 100,000 and -100,000. If you have things out past those coordinates, we will be happy to move them for you, just let sargeantsimon, strudinox or Alastos know and we will move it. If you're worried that you won't catch us online, you can leave a reply here with the coordinates of both what you want moved, and where you want it moved to. Keep in mind, the line of sight rule still applies to structures that end up being moved in this manner.

Posted : 03/12/2013 12:26 am